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0
votes
Fixed

[WindowsMR] Crash on 2nd time entering VR mode from None

Package: WindowsMR

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May 09, 2019

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Version/s: 3.0.0

REPRO STEPS1. Build/deploy attached project for UWP, x64, local machine2. run the app3. Press Q to enable VR mode4. Focus the HMD (W... Read more

0
votes
Fixed

[WindowsMR][Emulation] - Emulation window is causing the Editor to crash...

Package: WindowsMR

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May 09, 2019

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Version/s: 3.0.0

When using holographic emulation editor there is a crash when you try to use simulation more then 2 times in play mode. The window t... Read more

1
votes
Fixed

[Editor][Actions] Icons set by importer don't work on initial import

Package: Input System

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May 09, 2019

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Version/s: 0.2.6-preview

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/555 Repro:1. Download package and project at: https://github.com/Un... Read more

0
votes
Fixed

[Interactions] "Hold" interaction fires Performed phase as soon as the k...

Package: Input System

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May 09, 2019

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Version/s: 0.2.6-preview

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/557 Repro:1. Download package and project at: https://github.com/Un... Read more

0
votes
Fixed

[UI] When using Inspector UI to set bindings for Input Action, some prop...

Package: Input System

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May 09, 2019

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Version/s: 0.2.8-preview

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/593 Repro:1. Download package and project at: https://github.com/Un... Read more

0
votes
Fixed

Prefab Variant restructure rule is violated when editing original Prefab

Scene Management

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May 08, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce:1. Open the attached "WeirdPrefabVariantState.zip" Project2. Open "Canvas Variant.prefab" in the Prefab Mode3. Insp... Read more

0
votes
Fixed

Cannot exit Timeline Preview Mode on a combination of Activation Track a...

Package: Timeline

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May 03, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0a13, 2019.3.0a1

Steps to repro:1. Open original project "TimelineCantExitPreviewActiveSignal.zip"2. Click Director and look at the Timeline tab3. Cl... Read more

6
votes
Fixed

[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...

XR SDK

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Apr 25, 2019

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Version/s: 2018.3.5f1

To reproduce:1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's ... Read more

0
votes
Duplicate

New Input System makes mouse scroll react to every mouse movement when m...

Package: Input System

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May 09, 2019

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Version/s: 0.2.8

How to reproduce:1. Open attached project2. Enter the Play Mode3. Use scroll wheel, and then move mouse4. Check the console Reproduc... Read more

0
votes
Won't Fix

[Animation] Track frames zoom in to max upon resizing Animation window

Animation

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May 09, 2019

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Version/s: 2019.3.0a2

Animation track frames zoom in to max upon resizing Animation window. Steps to reproduce:1. Create a new project.2. Go to > Windo... Read more

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