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[Linux] Editor overwrites PlayerPrefs file when launched
How to reproduce: 1. Open user's attached project 2. Enter the play mode and observe the console 3. Exit the play mode and observe t... Read more
[Anima2D] Edtior gets stuck in an infinite saving process loop when Spri...
How to reproduce: 1. Open the attached "Test1073476.zip" project 2. Select GameObject Prefab from the Prefabs folder 3. In the Inspe... Read more
Setting .isReadable during OnXprocessTexture causes it to still be true ...
Reproduction steps: 1. Open the attached project "AssetProcessorIssue.zip"; 2. Observe Textures/Black does not have read/write enabl... Read more
[LWRP] Multiple Point lights do not work when platform is switched to An...
To reproduce: 1. Import the attached package (bug_report_LRP_Editor_Point_light.unitypackage) 2. Switch platform to Android 3. Obse... Read more
Calling the LoadAssembly method does not load the given Assembly
When a User calls the LoadAssembly method on Unity 2017.4.6f1 or newer, it loads the first assembly, but when a User loads the secon... Read more
[2D][Tilemap] The Tiles are sorted differently when the Camera moves aro...
To reproduce: 1. Download attached project "tilemapbug.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter Play mode 4. Obs... Read more
Package Manager tries to include Editor scripts in builds
To reproduce: 1. Open the user's attached project 2. Add the "Dummy" scene to the Build Settings 2. Try building a standalone for Wi... Read more
Unity crashes after opening scene with custom packages in the same project
How to reproduce: 1. Download user's attached project "UPMBugs.zip" and in it, you will notice two folders "CustomPackages" and "UMP... Read more
[IL2CPP] [iOS] Xcode project fails with "No matching function for call t...
Reproduction steps: 1. Open the attached project. 2. Try to build it on an iOS device. Actual behavior: - Xcode build fails with t... Read more
Shader compile error caused by parameters of SAMPLE_TEXTURECUBE_SHADOW o...
To reproduce: 1. Open attached project "TestSRPBug.zip (2.2 MB)" 2. Select test1.shader asset 3. In the inspector window observe "un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map