Search Issue Tracker
Script doesn't find the reference to the necessary namespace after reimp...
How to reproduce 1. Download user's attached project "PhoenixPointStripdown-ScriptableObjectsBroken.zip" 2. After opening the proje... Read more
There's no information to what parent a GameObject belongs to when searc...
Repro steps: 1. Open QA attached project "repro_1065273" 2. Open scene "0" 3. Select "GameObject" in the Hierarchy 4. Click the circ... Read more
[Vulkan][OpenGL]Project without Camera crashes when building a non-devel...
Reproduction steps: 1. Open user's submitted project ("toss") 2. Open Build Settings 3. Make sure that "Development Build" is unsele... Read more
GetNameOfFocusedControl returns an empty string when using SetNextContro...
Repro steps: 1. Open attached project 2. Main Menu -> Tools -> Control Test 3. Set focus on the field "Bool" and right click it Exp... Read more
'Referenced script missing' warning occurs when frenquently invoke Resou...
When calling Resources.UnloadUnusedAssets and AssetBundle.LoadAssetAsync a lot in the game, sometimes there is 'Referenced script on... Read more
[UI] The "Value" slider knob in the slider component disappears when Min...
The "Value" slider handle in the slider component disappears when Min value is greater than Max value. Steps to Reproduce: 1. Creat... Read more
Editor Only Serialized Fields are being accessed from a DLL during playt...
To reproduce: 1. Open the user's attached project 2. Build a Windows player with the Development Build option selected 3. Run the bu... Read more
[Addressable Assets] AssetReferenceDrawer does not support Undo.
After selecting an item using the AssetReferenceDrawer it is not possible to revert the change through Undo (Edit/Undo). Read more
[Windows][.NET 4.6] System.IO.GetDirectoryName converts forward slashes ...
Using the example shader Lit/Diffuse With Shadows produces shadow errors outside of Shadow distance range To reproduce: 1. Downloa... Read more
[iOS] Using multiple cameras in the scene in Lightweight Render Pipeline...
To reproduce: 1. Open users attached project "lwrp_depth_camera_bug.zip" 2. Build for iOS 3. Deploy the build trough Xcode to iOS de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object