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0
votes
Won't Fix

Undocumented nuance when yielding to a CustomYieldInstruction

Scripting

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Oct 10, 2017

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Version/s: 5.6.3p3

The process for yielding is different on the first iteration of a CustomYieldInstruction... 1. it checks the yield2. places the coro... Read more

0
votes
Duplicate

[Timeline] Animated object is not positioned correctly when a StateMachi...

Timeline

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Oct 11, 2017

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Version/s: 2017.1.1p2

What happenedThe position or rotation of an object used by a timeline track will be changed and not be animated properly in play mod... Read more

0
votes
Fixed

[PLM] Duplicating objects with low atlas size during autobake causes win...

Progressive Lightmapper

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Oct 12, 2017

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Version/s: 2018.1.0a1

OpenRL errors are displayed in console if duplicating multiple objects during autobake, with a small atlas size (progressive lightma... Read more

0
votes
Fixed

Publish does not fail when hitting usage limit before upload starts

Collab

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Oct 12, 2017

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Version/s: 2017.2.0f3

1. What went wrong? When making a commit via Collab that will either reach or exceed the tier-specified usage limit of the user's Or... Read more

0
votes
Fixed

[Timeline] Rotations altered in an unpredictable way in animation track

Timeline

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Oct 12, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open user attached project2. Select Canvas -> Image3. Clear the keyframes in the timeline window4. Add a ke... Read more

0
votes
Won't Fix

[Text Mesh] Undoing a font change in Text Mesh distorts the actual text

Graphics - General

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Oct 11, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (textMeshFontUndo.zip)2. Open the "testScene" scene3. Select GameObject in... Read more

0
votes
By Design

ColorUtility.ToHtmlStringRGBA returns hexadecimal color code string with...

Graphics - General

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Oct 12, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1.Open attached “ ToHtmlStringRGBA.zip” Unity project2.Open scene “Test"3.Enter Play mode Expected results:ColorU... Read more

0
votes
By Design

[SRP]_ScreenParams gives frame buffer size instead of current RT size

Shaders

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Oct 13, 2017

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Version/s: 2017.1.1f1

To reproduce:1) Open re-attached project and scene2) Open Frame Debugger3) Enable it4) Check "Draw Mesh Cube" event Expected: Render... Read more

0
votes
Fixed

TextRenderingPrivate::TextMesh::ApplyToMesh crashes on Scene load

Graphics - General

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Oct 13, 2017

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Version/s: 2017.1.2f1

To reproduce: 1. Download attached project "JAMES.zip" and open in Unity2. Open "Main" scene Expected Result: Unity Editor successfu... Read more

0
votes
Fixed

PreferenceItem attribute does not create a section in the Preferences wi...

Themes

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Oct 12, 2017

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Version/s: 2017.3.0b4

How to reproduce:1. Open the attached "Test" project and "Scene"2. Observe "PrefTest" script, note that two PrefrenceItem attributes... Read more

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