Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.2.0f3
Issue ID
958504
Regression
No
[Timeline] Rotations altered in an unpredictable way in animation track
Steps to reproduce:
1. Open user attached project
2. Select Canvas -> Image
3. Clear the keyframes in the timeline window
4. Add a keyframe of 0 rotation at 0th frame
5. Add a keyframe of 90 rotation on 30th frame
-- Play through the animation - 0 rotation becomes 9
6. Fix the starting rotation by entering 0 and play the animation again
-- Animation values become unpredictable
Expected behaviour: Object rotation has an animation 0 -> 90 degrees
Actual behaviour: Start rotation resets to 9, fixing that makes the whole animation go through negative values 0 -> -180 then instantly to 180 -> 90
Reproduced on: 2017.1.0f1, 2017.1.2f1, 2017.2.0b1, 2017.2.0f3, 2017.3.0b4, 2018.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment