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Votes

0

Found in

2017.1.1f1

Issue ID

958742

Regression

No

[SRP]_ScreenParams gives frame buffer size instead of current RT size

Shaders

-

-

Priority: 7Not yet prioritized for a release

-

Severity: 3Workaround is possible

To reproduce:
1) Open re-attached project and scene
2) Open Frame Debugger
3) Enable it
4) Check "Draw Mesh Cube" event

Expected: Render Target's size is shown in _ScreenParams
Actual: Frame Buffer's size is given instead

Changing the downsampling factor or cube's parameters doesn't change _ScreenParams value

Reproduced in 2017.1.0f3, 2017.1.1f1, 2017.1.2p1, 2017.2.0b2, 2017.2.0f3, 2017.3.0b6, 2018.1.0a2

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