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Input.inputString is empty about every other frame while holding a key
How to reproduce:1. Download attached project file and open "main" Scene2. Enter Play Mode3. Press and hold any key (for example "P"... Read more
[PlasticSCM] Assets folder marked for add doesn't appear in Outgoing tab...
Steps to reproduce: 1. Create new project and enabled PlasticSCM2. Open outgoing tab of Version Control window and submit changes3. ... Read more
[Facebook] Project settings get corrupted after upgrading project to Uni...
Reproduced on both macOS and Windows."Facebook test.zip" contains empty scene and whole Facebook SDK from https://developers.faceboo... Read more
Unity crashes when emitting particles from script and using a Size modul...
How to reproduce:1. Open user attached project "Ralliz"2. Open "track1a" scene3. Add "Ground Material Manager" prefab from EVP5 fold... Read more
physx::Gu::EdgeListBuilder::ComputeActiveEdges crashes when entering to ...
To reproduce: 1. Download attached project "MinecraftGame.zip" and open in Unity2. Open "Game" scene3. Enter Play mode Expected Resu... Read more
.dll file not found if it's in a different folder that the referencing ....
Reproduction steps: 1. Open "dependency-version-test.zip" project Expected Result: No errors appear in the ConsoleActual Result: "Fi... Read more
Changes to .cginc files does not cause shaders in different directories ...
Reproduction steps: 1. Open "CGIncludeBug.zip" project2. Open "Test" scene3. See that both Quads are yellow4. Open the "Include.cgin... Read more
Real time Probes don't load from additive loaded scene
1) We have a main scene that has no lighting information2) We have 3 scenes that have realtime gi only and a light probe group setup... Read more
[Enlighten][Debug build] Player crashes with Heap corruption error at exit
Windows standalone x64 built with "Development Build" and "Script Debugging" options crashes on Build Exit.Heap corruption error can... Read more
Show the "Padding Power (Legacy)" dropdown only when using Legacy Sprite...
Show the "Padding Power (Legacy)" dropdown only when using Legacy Sprite Packer Edit > Project Settings > Editor > Sprite P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used