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0
votes
Fixed

[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new ...

2D

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Aug 17, 2018

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Version/s: 2018.3.0a9

[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new Tilemap is added to the Grid Steps to Repro: 1. create a n... Read more

0
votes
Fixed

[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build

Scripting

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Aug 14, 2018

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Version/s: 2018.2.3f1

Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS device. 3. Check the Console. Actual behavior: - ... Read more

0
votes
By Design

RenderTexture does not render to Camera when using custom SRP and Builti...

Camera

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Aug 14, 2018

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Version/s: 2018.2.1f1

How to reproduce: 1. Open my attached project ("RenText.zip") 2. In Hierarchy window, select Main Camera 3. Observe Scene view Expe... Read more

0
votes
Fixed

Collaborate package throws errors when updated to version(1.2.7) through...

Package: Collab Proxy

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Aug 17, 2018

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Version/s: 1.2.7

Collaborate package throws errors when updated to latest version 1.2.9 or 1.2.7 through package manager Steps to reproduce: 1) Crea... Read more

0
votes
Fixed

Package titles in the Package Manager window get wrapped when there is s...

Package: Package Manager UI

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Jul 18, 2018

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Version/s: 1.9.11

How to reproduce: 1. Create a new Unity Project 2. Open Package Manager window 3. Select a package with a longer title and attempt t... Read more

2
votes
Won't Fix

Progressive Lightmapper fails to bake 4096x4096 lightmaps on certain sys...

Progressive Lightmapper

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Jul 16, 2018

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Version/s: 2018.1.0b1, 2018.2.0f2

How to reproduce: 1. Open the user-submitted Project 2. Open the "Sample Scene" 3. In the Lighting Window click "Generate lighting" ... Read more

0
votes
Duplicate

Timeline Preview mode locks Prefab isolation mode

Timeline

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Aug 17, 2018

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Version/s:

Timeline Preview mode locks you in Prefab isolation mode after modifying the prefab... disabling TL preview mode lets you exit the i... Read more

0
votes
Duplicate

Unity crashes on "CalculateSurfaceArea" when selecting a specific prefab...

Progressive Lightmapper

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Aug 17, 2018

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Version/s: 2017.4.9f1

Repro steps: 1. Open QA attached project "repro_1071794" 2. Expand GameObject "Props" in the Hierarchy 3. Expand GameObject "Cont... Read more

0
votes
Won't Fix

[Vulkan] Normal map texture preview is red

Graphics - General

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Aug 17, 2018

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Version/s: 2018.3.0a9

Steps: 1. Make sure you are using Vulkan editor 2. Load any texture and set to type "Normal map" 3. On texture importer you can see... Read more

1
votes
Won't Fix

Editor hangs when a native DLL uses Windows PPL (Parallel Patterns Libra...

Mono

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Jul 30, 2018

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Version/s: 2018.2.0f2

Steps to reproduce: 1. Open User-supplied project* ("Sensor Test.zip") 2. Play and stop Scene ("SampleScene") 3. Play the Scene ag... Read more

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