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Crash in GetColorBlockColors when calling Texture2D.GetPixels32 for crun...
How to reproduce:1. Open user-submitted project (GetPixels32Crash.zip)2. Attach the CrashScript.cs onto any GameObject3. Enter Play ... Read more
EntityQuery.IsEmpty does not respect change filters being modified in pe...
How to reproduce:1. Open the user's attached project("EntityQueryIsEmpty.zip")2. Enter Play mode3. Observe errors Expected results: ... Read more
[UWP] Building solution in Visual Studio fails with error code LNK2019 w...
How to reproduce:1. Open the attached project (link is in the Edit)2.Build the project to UWP3. Open the build solution file in Visu... Read more
[Editor] Using ScreenCapture.CaptureScreenshotAsTexture() in a button ca...
How to reproduce:1. Open the attached '1292924.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press the 'Size1' button ... Read more
Material changes are not visible in the Game/Scene view when the Animati...
How to reproduce:1. Open the user's attached "MaterialPropertyBlock" project2. Open the "testMaterialProperty" Scene3. Enter the Pla... Read more
Editor cannot compile stylesheet when using Timeline "CustomStyle" attri...
How to reproduce:1. Open attached project "case1292311.zip"2. In the Project folder go to Assets -> TimelineMarkers -> Editor ... Read more
[Hybrid Renderer V1] HLOD Shadows are flickering when moving the Scene v...
How to reproduce:1. Open the user's attached "ECSSamples.zip" project2. Open the "BugReportScene" Scene3. Scroll with the mouse in t... Read more
[TMP] Soft hyphen Unicode is outputted when setting it through script if...
Reproduction steps:1. Open the attached Project "SoftHyphenation.zip"2. In the Project Window under "Assets/Scenes" open "SampleScen... Read more
Linux Editor tooltip shows up in the window switcher as a separate window
How to reproduce:1. Open a new project2. Select the "Directional Light" GameObject in the Hierarchy3. In the Inspector mouseover any... Read more
"The Prefab instance was disconnected during deactivation while merging....
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the Project Window, open the "Cube" Prefab3. Make a change... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera