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0
votes
Not Reproducible

[DX11] Lines drawn with Gizmos.DrawLine have varying width if DX11 is se...

Scene/Game View

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Sep 27, 2014

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Version/s: 4.5.4f1

How to reproduce: 1. Open the attached project 2. Make sure the "Use Direct3D 11" setting is set to true. 3. Open the "Main" scene. ... Read more

0
votes
Fixed

Content of nested Canvas is rendered at wrong position after pressing play

UI

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Jan 15, 2017

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Version/s: 5.6.0b3

How to reproduce: 1. Open the attached "WrongPositionBug" project 2. Open the "test" scene and press play 3. Go to the scene view, ... Read more

4
votes
Fixed

Imported texture's color model is set to RGBA even when texture has no a...

Graphics - General

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Jan 16, 2017

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Version/s: 5.5.0p4

To reproduce: 1.Download and open attached project 2.Re import NoAlpha.tga texture and check it's color model in the inspector Exp... Read more

0
votes
Fixed

[GearVR] GLES2 Single Pass on Mali GPU black screen vrapi_GetPredictedTr...

Mobile

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Dec 31, 2016

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Version/s: 5.6.0b3

How to reproduce: 1. Open user attached project 2. Build on device using OpenGLES2 and Single Pass Stereo Rendering Method 3. Launch... Read more

0
votes
Fixed

Player/Editor crash on Transform::SetParent when playing scene

Editor - Other

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Dec 19, 2016

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Version/s: 5.5.0p2

Steps to reproduce: 1. Open attached project 2. Open "level" scene 3. Enter play mode Result: editor crashes on Transform::SetParent... Read more

0
votes
Won't Fix

Crash using WebBrowser from System.Windows.Forms plugin

Scripting

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Jan 14, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open the attached project 2. If you get some compiler errors, switch platform to Android 3. Open and play View ... Read more

0
votes
Fixed

Editor crashes when error is made in custom Deferred shader

Shaders

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Jan 12, 2017

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Version/s: 5.5.0p3

Steps to reproduce: 1. Download 869729_repro.zip and open "new" scene 2. Open "Deferred_Lights" in VS 3. Make mistake in shaders cod... Read more

1
votes
Fixed

[Android] Application crash on signal 11 (SIGSEGV) after changing VR mod...

Android

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Jan 10, 2017

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Version/s: 5.6.0b3

Steps to reproduce: 1) Download attached project 'Unity560test.zip' and open in Unity 2) Build and run project on a device 3) After ... Read more

2
votes
Fixed

[iOS] Setting Logging to 'Full' in PlayerSettings results in 'Stacktrace...

iOS

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Jan 10, 2017

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Version/s: 5.4.2f2

If the Logging option is set to Full, 'Stacktrace is not supported on this platform.' error messages are displayed when printing ass... Read more

0
votes
Won't Fix

Scene grid disappears when Canvas Render mode is set to Screen Space - C...

Scene/Game View

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Download attached project and open it; 2. Add (UI) Image to hierarchy window; 3. Set Canvas Render mode to Screen ... Read more

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