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Collaborate turns itself off
What happened? For some projects, Collab is turning itself off without user confirmation. Users are returning to their projects and ... Read more
ECS DynamicBuffers created during Conversion throw an exception about de...
How to reproduce:1. Open attached project2. Enter the Play Mode Reproducible with: 2019.1.0f2, 2019.2.0a14, 2019.3.0a1Not reproducib... Read more
Light Probe Group cells from the active Scene are still displayed when i...
How to reproduce:1. Open user-submitted project (LightProbeBug)2. Navigate to the Assets/Prefabs folder3. Open one of the prefabs in... Read more
MoveMouseEvent.button returns 0 both when no button is pressed and when ...
How to reproduce:1. Open the attached "case_1149053-MouseMoveButton.zip" project2. Open the "BugReport > ExampleWindow" window3. ... Read more
IL2CPP build fails when building on Android platform
To reproduce:1. Open the user's attached project2. Switch platform to Android3. Un-tick the "Custom Keystore" in the Player Settings... Read more
"OnApplicationPause" does not trigger when Title bar is Right Clicked
Reproduction steps: 1. Open "Windows_Freeze.zip" project2. Enter Play mode3. Notice music is playing4. Unfocus Unity5. Notice music ... Read more
[Android] Shaders fail to compile on Galaxy S4 (SGX544MP3 GPU) OpenGL ES 2
To reproduce:1. Open attached project2. Build and run on a Galaxy S43. Notice that shaders do not compile Actual result: There shoul... Read more
UI button gets stuck on highlighted color if Canvas Render Mode is set t...
Steps to repro:1. Open original project "Canavases.zip"2. Open "TestScene"3. Enter Play Mode and click on the button Reproduced in: ... Read more
Visual Studio Debugger's "Step Into" function does not work between asse...
How to reproduce:1. Open the attached project ("TestDebug.zip")2. Open the repro scene ("SampleScene")2. Open the "Test1.cs" script3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons