Search Issue Tracker
Using Scale Tool with Control button multiple times adds increasing valu...
To reproduce: 1. Download attached project "3D Top Down Shooter.zip" and open in Unity2. Open "Main" scene3. Select one of the game ... Read more
"using static" directive causes Unity to not find the class in the script
The issue happens wit .NET 4.6 only To reproduce: 1. Open the project, attached by the tester (usingStaticBug.zip)2. Add Fred.cs scr... Read more
'Optimize Mesh Data' does not consider materials assigned by scenes when...
Repro:Phase 1 (demonstration of expected behavior)1. Open the attached repro project.2. Switch to PC/Mac/Linux standalone3. Open the... Read more
Multiple child objects in negatively scaled parent object transformed by...
To reproduce:1. Open attached Unity project "MoveTest.zip"2. Open "test" scene3. Select more than one child GameObject in parent Gam... Read more
[VideoPlayer] trying to play 60 FPS video on older OS Android devices cr...
How to reproduce:1. Open the attached project2. Open testVideo scene3. Select Video Player and change it video clip to RickMorty_H26... Read more
SLN files generated by MacOS and Linux editors have two projects with th...
Steps to reproduce:1. Create a new project on a Windows machine2. In Project window, right click on Assets folder -> Create ->... Read more
[Regression] Standalone's loading animation is glittering
Regression - do not reproduces in 2017.3.0b3, (don't have 2017.3.0b4 to check), and reproduces in 2017.3.0b5/b6 and 2018.1.0a1Can't ... Read more
Bloom effect is not applied when build platform is set to Android or iOS
To reproduce: 1. Download and open attached "SpriteGlow.zip" project.2. Switch Build platform to Android or iOS.3. Notice that there... Read more
BroadcastData received (on OnReceivedBroadcast) method data string alway...
Steps to reproduce:1. Open user attached project2. Build a local player and run it3. Click "Initialize Broadcast", then "Start Broad... Read more
[MacOS] InvalidOperationException is thrown when un-checking Static box ...
Steps to reproduce:1. Open the user's attached project2. Open scene "Demo 3" under Assets\LowPoly Environment Pack\Demo3. Select "Gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template