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0
votes
Fixed

Compiler error is thrown in the Console log when assigning a value to a ...

Scripting

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Sep 07, 2020

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Version/s: 2019.4, 2020.1.4f1, 2020.2

How to reproduce:1. Open the attached "1275953_repro.zip" project2. Open the NewBehaviourScript.cs script3. Observe the NewBehaviour... Read more

1
votes
Fixed

[iOS 14] ARKit meshing causes application hang after 20 minutes

Package: ARKit

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Aug 31, 2020

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Version/s: 2019.4, 2019.4.7f1, 2020.2

How to reproduce:1. Open the attached 'arfoundation-samples-preview.7.zip'2. Build 'Meshing' Scene for iOS3. Deploy Xcode project to... Read more

0
votes
Won't Fix

[WebGL1.0] LineRenderer lines are distorted/blurred when using WebGL 1.0...

WebGL

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Sep 08, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Go to the Build Settings (File->Build Settings)3. Swi... Read more

0
votes
Fixed

[Editor] "Gizmos" and "Layer Collision Matrix" Properties tooltip missin...

Physics2D

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Sep 09, 2020

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Version/s: 2017.4.40f1, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b3

The tooltip is missing for "Gizmos" and "Layer Collision Matrix" Properties under "Physics2D" in the "Project Setting" window, Refer... Read more

0
votes
Fixed
0
votes
Fixed

[DX12] DrawMeshInstancedIndirect fails to render opaque pass when DX12 i...

DirectX12

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Sep 09, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b3, 2020.2

How to reproduce:1. Open the attached project2. Check if DX12 API is used3. Build the TestScene4. Launch the Build and observe the s... Read more

0
votes
Not Reproducible

[Terrain Tools] Erosion/Thermal: Breaks when Terrain Height (scale) is l...

Package: Terrain Tools

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Sep 09, 2020

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Version/s:

In the terrain's settings, when you set the Terrain Height to a high enough number, Thermal Erosion breaks and starts to become almo... Read more

0
votes
Fixed

[Terrain Tools] Twist tool: certain values cause value spikes in the hei...

Package: Terrain Tools

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Sep 09, 2020

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Version/s: 3.0.1

[Terrain Tools] Twist tool: certain values cause value spikes in the heightmap Repro1. Set the twist values to match those below2. P... Read more

0
votes
Won't Fix

[Hybrid Renderer] [OpenGLCore] Hybrid Renderer is broken on OpenGLCore

Package: DOTS Hybrid Renderer

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Jun 25, 2020

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Version/s:

This affects both Linux OpenGLCore (default graphics API) and Win OpenGLCore Steps:1. Download attached project OpenGLCorePinkHybrid... Read more

0
votes
By Design

[DXR] Setting high resolution for the Game view crashes the Editor with ...

Package: Scriptable Render Pipeline HD

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Aug 25, 2020

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Version/s: 7.2.0

How to reproduce:1. Create a new HDRP template project and setup DXR using the HDRP Wizard window2. Create a Global Volume game obje... Read more

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