Search Issue Tracker
Sprite sheets in asset bundles built by scriptable build pipeline crash ...
How to reproduce:1. Open project "SpriteCrash.zip"2. Open "SampleScene" Scene3. Enter the Play mode4. Click on "load Bundles" button... Read more
Particle Systems are scaled incorrectly when using Velocity render align...
How to reproduce:1) Open attached project2) Open the included Example Scene3) Enter Play Mode Reproducible with: 2018.1.0b1, 2018.3.... Read more
[Shader Graph] "undeclared identifier 'SamplerState_Point_Clamp'" error ...
Reproduction steps: 1. Open "1149615" project2. Open "Toon" in the Shader Editor3. Notice that on "Toon Shading" there is an error: ... Read more
EventSystem does not work in build when Target Display in Event Camera i...
How to reproduce:1. Open user attached project "Raycast Build Issue (2018.3.13f1).zip"2. Build the project (PC, Mac & Linux Stan... Read more
[Android] Application crash on Adreno GPU's when executing method Warmup...
To reproduce:1. Open attached project "Android9Crash.zip"2. While in project, make sure GLES3 is set as primary GPU API3. Build and ... Read more
[Linux]Memory allocation in OnAudioFilterRead() causes multiple Stack ov...
To reproduce:1) Open attached project and scene2) Play it Expected: Audio playsActual: It freezes and the following error appearsSta... Read more
[Editor] Files are not being added to assets folder if dragged and dropp...
Files are not being added to assets folder if dragged and dropped in empty space below the package manager folder Steps to Repro:1. ... Read more
Changes in the Code of a ScriptedImporter alter .meta files of Reimporte...
Changes to the Import Code of a ScriptedImporter which alters the structure of the Imported Object, even when there are no changes t... Read more
[Android] [IL2CPP] Flag --long-plt is missing when building a release bu...
Link error "android-ndk-r16b/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/../../.... Read more
[Presets] Platform settings are not saved for Audio Importer preset
Platform settings are not being saved for Audio Importer preset Steps to Repro:1. Create a new or open an attached project2. Create ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title