Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a6
2019.2.0a14
Issue ID
1150491
Regression
Yes
[Presets] Platform settings are not saved for Audio Importer preset
Platform settings are not being saved for Audio Importer preset
Steps to Repro:
1. Create a new or open an attached project
2. Create a preset for audio Impoter
3. Select Preset and change and platform settings
4. Deselect and reselect it
Actual Result:
Changed platform settings are not saved
Expected Result:
Changed Platform settings should have saved
Environment:
Windows and Mac
Occurring with:
2019.3.0a1, 2019.2.0a14, 2019.2.0a6
Working with:
2019.2.0a5, 2019.1.0f2, 2018.1.9f2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note (fix version 2019.3):
Fixed in 2019.3.0a4