Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a6
2019.2.0a14
Issue ID
1150491
Regression
Yes
[Presets] Platform settings are not saved for Audio Importer preset
Platform settings are not being saved for Audio Importer preset
Steps to Repro:
1. Create a new or open an attached project
2. Create a preset for audio Impoter
3. Select Preset and change and platform settings
4. Deselect and reselect it
Actual Result:
Changed platform settings are not saved
Expected Result:
Changed Platform settings should have saved
Environment:
Windows and Mac
Occurring with:
2019.3.0a1, 2019.2.0a14, 2019.2.0a6
Working with:
2019.2.0a5, 2019.1.0f2, 2018.1.9f2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Resolution Note (fix version 2019.3):
Fixed in 2019.3.0a4