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0
votes
Won't Fix

Collab causes performance regression in editor due to recursive file lookup

Collab

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Oct 03, 2017

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Version/s: 2017.2.0f1

Collab performs a path lookup that involves a case-insensitive recursive file scan that takes more time than we would like. Read more

0
votes
Postponed

Crash in "physx::shdfnd::sort<physx::PxsContactPatch..." when generating...

Physics

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Sep 21, 2017

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Version/s: 2017.2.0b10

How to reproduce:1. Open the attached "PhysicsCrash" project and "TestArena" scene2. Enter playmode3. Press J key continually for ab... Read more

0
votes
Won't Fix

[iOS] UI Performance decrease in Unity 5.6 (compared to 5.4)

uGUI

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Sep 29, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open project attached by the user-- There will be 3 different project for different versions of Unity2. Build and Ru... Read more

1
votes
Fixed

Memory leak when rendering procedurally generated meshes while using the...

Graphics - General

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Oct 04, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Download attached project and open "Default" Scene2. Go to Player Settings and set "Auto Graphics API for Window... Read more

0
votes
Fixed

[iOS] [Metal] Black frame/blink using auto rotation in an empty project

Mobile

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Oct 03, 2017

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Version/s: 2017.3.0b3

Reproduction steps:1. Create a new project.2. Build and run it to iOS device.3. Rotate a device to initiate auto rotation (Repeat 5 ... Read more

0
votes
Not Reproducible

[AdditiveLoading] In player, active scene state doesn't change correctly

Progressive Lightmapper

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Oct 04, 2017

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Version/s:

Steps for reproduction:1) Download the project from the link below2) Deploy the project to a standalone player3) Run the application... Read more

0
votes
Duplicate

[UWP][5.5] Build & Run doesn't run the player after it was built with VS...

Universal Windows Platform

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Sep 28, 2017

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Version/s: 5.5.5f1

Steps to reproduce: 1. Create a new project2. Switch platform to UWP 103. Make sure UWP SDK is 10.0.15063 or newer4. Build &amp; Run... Read more

0
votes
Not Reproducible

Assert errors thrown in console when marking prefabs as static

Scene Management

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Oct 03, 2017

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Version/s: 2018.1.0a1

Steps for reproduction:1) Create an empty GameObject in Hierarchy2) Create two cubes as a child of empty GameObject3) Drag the GameO... Read more

2
votes
Fixed

ARCamera image is upside down on Nexus 5X

Mobile

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Sep 20, 2017

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Version/s: 2017.2.0b11

Steps to reproduce:1. Open user attached project "BugReportMirroredCamera.zip"2. Build for Nexus 5X device3. Observe the camera bein... Read more

1
votes
Fixed

Unity crashes at PlayableOutputHandle_CUSTOM_INTERNAL_CALL_SetSourcePlay...

Animation

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Oct 04, 2017

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Version/s: 2017.1.1p2

This crash happens when using AnimationMixerPlayable as the source for the AnimationPlayableOutput but AnimationMixerPlayable in not... Read more

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