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Color Picker works oddly when using Windows Basic Theme
How to reproduce: 1. Make sure Windows Basic Theme is selected 2. Open attached project "865344-repro.zip" 3. Try to change Materia... Read more
Sprite changes in play mode when using [TIGHT] texture packing and high ...
Reproduction steps: 1. Open project attached (SpriteMeshBreaksWhenPacked.zip) 2. Open scene Main 3. Press play. Expected result: Al... Read more
Unity 5.5 unable to connect to cache server
To reproduce: 1) Create new project 2) Open Edit -> Preferences -> Cache Server 3) Change mode to "Remote" and Port to anything else... Read more
Standard Shader with Transparency is tiling edges with a streched artifact
To reproduce: 1. Import attached package (testScene) 2. Open test scene 3. Notice that Standard Shader with Transparency is tiling... Read more
[Physics] [Prefab] [Undo] Crash when reverting prefab who had Rigidbody ...
To reproduce: 1) Create new project 2) Add a cube 3) Add Rigidbody and Configurable Joint on that cube 4) Make it a prefab 5) Select... Read more
[Android][GearVR] Sound control pop up gives image distortions on Oculus...
Steps to reproduce: 1) Download attached project 'S6EdgeBug.zip' and open in Unity 2) Create .osig file for testing device 3) Make ... Read more
Crash after conversion into Normal Map via grayscale at FreeImage_MakeTh...
Reproduction steps: 1. Open the attached project (871719-TestProject.zip) 2. Select the texture in Project dialog 3. Select Texture ... Read more
[Collab] Update icons on files in 'project' tab are still shown, when co...
To reproduce: 1. Create new project 2. Create a new script 3. Push to collab 4. Add one more script 5. In 'services' tab turn off c... Read more
Android build fails when VR support is enabled (Cardboard or Daydream SD...
How to reproduce: 1. Create a new project 2. Switch platform to Android and open Player Settings 3. Enable Virtual Reality Supported... Read more
Runtime changes to Friction or Bounciness in "Physics material 2d" have ...
To reproduce: 1. Open attached project "Friction.zip". 2. Open and Play "Scene" scene. 3. Observe the scene. "Player" object is slid... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData