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UI Image Animation flickers in a Standalone build
Repro steps: 1. Open attached project 2. Enter Play Mode and observe the Game View 3. Exit Play Mode 4. File -> Build and Run Expec... Read more
Components collapse when selecting enum popups with OpenGL as Graphics API
How to reproduce: 1. Open the attached project named "enum_popup_repro" or create a new one 2. In player settings -> other settings ... Read more
[Improved Prefabs] Disconnected prefab instance cannot be unpacked
Steps: 1. Open attached project 2. Open "TestScene" 3. Right-click on "Disconnected" prefab instance 4. Select "Unpack Prefab" ==> ... Read more
Corrupted meshes are generated when entering Play Mode
Repro steps: 1. Open QA attached project "repro_1071513" 2. Open scene "Landscape10" 3. Enter Play Mode 4. Observe the Game View Ac... Read more
[iOS] [ARkit] Memory related hard crash with "Lost connection to" Xcode ...
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS device. 3. Start tapping the AR button. - After 120... Read more
[GI] Particle lights are no longer working
Steps to reproduce: 1. Open [Particles] FTP (from collab) 2. Open 18_LightsModule scene 3. Get everything previewing in edit mode b... Read more
UWP CPP projects report not having a splash screen set which fails deplo...
1. open attached project 2. build project to UWP - IL2CPP 3. Deploy the project to Hololens DEP8000 : Unexpected deployment failure... Read more
RaycastHit.normal ignores Physics.queriesHitBackfaces when Raycasting a ...
How to reproduce: 1. Open User Attached project 2. Open "RayScene" Scene 3. Observe the ray casted from the bottom cube Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material