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[MAC] Bundle with a prefab is not rebundled when building Asset Bundles
How to reproduce: 1. Open the attached project named "ProjectB.zip" 2. Right click in the project tab and select BuildAssetBundles 3... Read more
[Android] Borders of Android game Icon are zoomed in
To reproduce: 1. Download attached project "Test2018-2.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Android platform 4... Read more
PBR Shader Graph fails to compile when the attached Color is set to exposed
Necessary conditions to reproduce: OS language/locale set to a language that uses commas to separate numbers after the decimal point... Read more
[MacOS] Development build on second monitor shows 2 duplicated Developme...
To reproduce: 1. Open users attached project "OffscreenErrorConsoleTest.zip" 2. Build for Mac OS standalone 3. Open the built projec... Read more
[Backend] Prefab format has some compatibility issues and gets corrupted...
1. Open user's attached project "Woodcutting_Axe.zip" 2. Download and import user's attached package: "uploadtool_Woodcutting_Axe.un... Read more
Uanble to build when PiXYZ Unity Plugin is added because of "mscorlib" m...
How to reproduce: 1. Open user attached project 2. Build it (Files > Build Settings > Build & Run) 3. Observe Console Expected resu... Read more
Canvas disappears on the second Display when using Lightweight SRP, Scre...
How to reproduce: 1. Open user attached project 2. Add LightweightAsset (Edit > ProjectSettings > Graphics) 3. Build it (File > Buil... Read more
[Mecanim] Clips in layers with Additive Blending do not get added as add...
Steps to reproduce: 1. Open user-submitted project 2. Load Scene Scenes/SampleScene 3. Select Snuffelfant Game Object 4. Slide the m... Read more
[macOS] Editor crash after pressing Enter to save tag or component
Editor crash after saving a new tag (by pressing Enter) in the Tags and Layers window Mac only Repro steps: 1) New or existing pro... Read more
Cannot attach custom Playable Asset to the track in Timeline when using ...
How to reproduce: 1. Download and open attached "PlayableAsset" project 2. Open Timeline window and select "Timeline.playable" playa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph