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Test Runner gets stuck on Running Tests dialog when test is run just aft...
To reproduce: 1. Open attached project. 2. Open script: Editor->StoreRestoreSceneSetup.cs 3. There is test, RUN_ME_AS_FAST_AS_POSSI... Read more
[VR Input] Oculus Touch and OpenVR documentation wrong or button mapping...
The Documentation reports that the Left Controller Menu button on Vive corresponded to Button.Three (X) on the touch controller. How... Read more
Bad syntax in GrammarRecognizer causes GrammarRecognizer to fail on all ...
To reproduce: 1) Open attached project and scene in it 2) Press Play in editor to run the simple application. 3) With a microphone ... Read more
Textures not rendered when model is scaled down and view is zoomed in
To reproduce: 1) Open attached project and scene in it 2) Move your scene view so that the smaller model would take almost all of th... Read more
[VideoPlayer][Editor] Video stops playing when drop-down list is shown
Reproduction steps: 1. Open the attached project 2. Open and play scene "videoTest1" 3. Wait for video to start playing 4. On the me... Read more
Crash in mono_marshal_get_runtime_invoke when building project without s...
How to reproduce: 1. Open the attached "08-Bowlmaster-master" project 2. Add "Game" scene to Scenes In Build 3. Build the game for i... Read more
StandardAssets Particles Scene Fireworks gives lot of "Assertion failed ...
It is happening on our Standard Assets -> Particles -> Fireworks Can't reproduce on 5.5.0p3 Reproduces on 5.6 only - !regression! n... Read more
When overwriting text with Multibyte characters, old text stays until te...
Steps to reproduce: 1. Download and open the attached project 2. Enter play mode 3. Enter normal characters into the input field 4. ... Read more
Clicking away when inputting Multibyte characters in the input field, du...
Steps to reproduce: 1. Download and open the attached project 2. Enter play mode 3. Start writing Multibyte characters in the input ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData