Search Issue Tracker
By Design
Votes
0
Found in
5.3.2p1
Issue ID
767483
Regression
No
[Editor] Building for a platform using command line and not having that platform module installed will result in errors
[Editor] Building for a platform using command line and not having that platform module installed will result in errors
Title: Building for a platform using command line and not having that platform module installed will result in errors: Building a player for 'Linux' (24) target is not supported in this Unity build.
Steps to Reproduce:
1. Create a blank unity project using any platform
2. Open up terminal and use Unity's command line parameters to build for a platform that you do not have the module installer for
3. Unity will open up, select a project to build
4. Observe the console will result in errors and the build will not build.
Expected Results: The message should state that the module is not installed not that the current Unity build cannot build that platform. Example: "Unity cannot build because the module for [platformNAME] is not installed"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment