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Lightmap static prefabs painted as trees don't cast shadow on terrain
Lightmap baking for terrain trees: non-speedtree objects will not cast shadows unless they are part of a LOD group. Steps for reprod... Read more
Unity dialogs disappear when user clicks on another application
How to reproduce:1. Open new Unity project2. Click Edit -> Preferences (Same thing happens with Modules, Snap Settings and other ... Read more
Unity crashes when undoing the deletion of UI object that was a part of ...
Reproduction steps:1. Open project ("Reproj project").2. Drag prefab "Canvas" to the scene.3. Delete gameobject "Text" from Canvas t... Read more
[PLM] Terrain baking is stalled
While baking with Progressive Lightmapper, multiple errors are thrown into console and it stalls the baking process indefinitely. St... Read more
[Auto] Navigating in scene view restarts baking when trees are painted o...
When auto mode is enabled and trees are painted on terrain, navigating in scene view restarts whole baking process Steps for reprodu... Read more
[iOS10] Cleared strings are not removed from memory
Reproduction steps:1. Open the attached '948745test' project.2. Build and run this project to a device.3. Open memory profiler.4. Cl... Read more
All Handles disappears in Scene view after disabling one of the same gam...
To reproduce: 1. Download project "TestProject.zip" that user sent and open in Unity2. Create an empty scene, with one gameObject, a... Read more
'In order to call GetTransformInfoExpectUpToDate...' error shows up when...
How to reproduce:1. Open users attached project and "Test" scene2. Select Cube in the scene and move it3. Press 'Ctrl+Z' or 'Cmd+Z' ... Read more
[Hololens] NetworkDiscovery as Client on Hololens does not receive Netwo...
Steps to reproduce:1. Open the attached project2. Open the Assets/scene.unity scene3. Switch platform to Windows Store4. Build for W... Read more
Domain reload adds selection change to Undo history even when selection ...
Steps to reproduce:1.Create a new or open an existing Unity project2.Create an Empty Object in the Hierarchy3.Enter and exit Play mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used