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[DynamicBatching] Spotlight creates many batches on playback
Reproduction steps:1. Open the attached project 'Batch'2. Open the available scene3. Play scene4. Move the spotlight around the map5... Read more
[WP8.1] System.IO.File.ReadAllX methods throw IOExceptions
To reproduce:1. Open repro.unitypackage. It contains a script that creates some files and tries to read them using the File.ReadAllX... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more
Null reference exception when connecting GPU Event to SubGraph Start
How to reproduce:1. Open the attached project "1284053.zip"2. Double-click "New VFX" in the Assets folder3. In opened VFX graph find... Read more
Generating Visual Studio solution ignores arguments passed with PlayerSe...
How to reproduce:1. Open the “RepoFlags” project2. Open the “SampleScene”3. Make sure that “Create Visual Studio Solution” is enable... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps:1. Open the attached project2. Select "GameObject (1)" in the hierarchy3. Uncheck the "open" property under Occlu... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more
Image effects produce white square like artifacts on shiny suface using ...
To reproduce: 1. Open attached project.2. Open scene: Moon_scene3. Play4. move around with mouse. Visual artifacts are seen in game ... Read more
Error appears when undo the creation of prefab, which had transform comp...
Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more
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