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[Android] Error when coming back from background EGL_BAD_NATIVE_WINDOW o...
Error when coming back from background:D/Unity (23899): [EGL] Unable to acquire context: EGL_BAD_NATIVE_WINDOW: A NativeWindowType a... Read more
Inconsistent return of Input.mousePosition between Windows and OSX
Steps to reproduce:1) open attached 'input.zip'2) build for Stand alone3) play and drag mouse to right top corner Expected: returns ... Read more
[UNETServerDLL] Amount of incomming messages grows when client add host
Steps: 1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Press "Start Client" button5. Press "Connect" button6... Read more
{OSX}Particles emited via script with EmitParams flicker when using sor...
Reproduction steps:1) Open users submitted project, proceed to scene "ParticleSorting"2) Go into playmode and hit "Rotate emitter" G... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more
[entreprise support][iOS][Android] Standard shader turns to all white on...
Standard shader turns to all white on some GLES 3.0 android device and iphone6 when enabling metal Read more
[GL][compute] Scene w/ shader for DX11 crashes on OpenGLCore in edit mode
Steps to reproduce:1. Download and open attached project "case_754519-Unity_Project.zip"2. Open scene "Procedural cubes example"3. S... Read more
Meshes with Scale In Lightmap set to 0 are still baked into lightmap
Steps to reproduce: 1. Open attached project2. Open scene "LM_ShadowCaster3"3. Inspect that "Plane" and its child "Cube" found in hi... Read more
[BakedView] After reopening scene artifacts appear on objects that have ...
Steps to reproduce: 1. Open attached project2. Open scene "LM_ShadowCaster3"3. Make sure that scene has "Baked" set as its view mode... Read more
WWW.progress always reports 0.0 on Android Device
WWW.progress always reports 0.0 on Android Device, even though it works fine in Unity Editor. It also seems to occur only on specifi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand