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Layout Groups do not unlock Rect Transform Width/Height when unchecking ...
To reproduce: 1. Open the attached project 2. In the Hierarchy go to Canvas -> GameObject 3. In the Inspector Horizontal Layout Grou... Read more
Cannot find ScriptableObject asset by search in Project Window when name...
How to reproduce: 1. Download and open attached "Asset Namespace Change Bug" project 2. In the Project Window's search bar type "t:M... Read more
Impulse Tracker(.it) module files ignore instrument Sustain Loop when be...
How to reproduce: 1. Open user-submitted project (300 KB Songs - 8-Bit Era) 2. Play 'Dodge and Weave.mp3' to hear how the audio file... Read more
[PLM] Force Stop operation takes a long time to finish when baking a lar...
Steps to reproduce: 1. Download the attached project (ForceStopIssue) and open SampleScene 2. Navigate to the Lighting Settings and... Read more
[TextMesh Pro] Editor crashes on quitting editor after generating font a...
Editor crashes on quitting editor after generating font atlas under TextMesh Pro. Steps to Repro: 1. Open a new project. 2. Go to W... Read more
[macOS] Crash with "Parent process was terminated" using the vieport max...
Reproduction steps: 1. Create a new Unity project. 2. Switch to a default layout (Window > Layouts > Default). 3. Hover your mouse c... Read more
[Tilemap] Scene View Camera focuses on the 0.0.0 position each time a Ti...
How to reproduce: 1. Create a new 2D Project 2. In the Hierarchy Window create a new Tilemap 3. Open the Tile Pallete Window and cre... Read more
[MAC] Bundle with a prefab is not rebundled when building Asset Bundles
How to reproduce: 1. Open the attached project named "ProjectB.zip" 2. Right click in the project tab and select BuildAssetBundles 3... Read more
[Android] Borders of Android game Icon are zoomed in
To reproduce: 1. Download attached project "Test2018-2.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Android platform 4... Read more
PBR Shader Graph fails to compile when the attached Color is set to exposed
Necessary conditions to reproduce: OS language/locale set to a language that uses commas to separate numbers after the decimal point... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map