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Votes

0

Found in

5.3.2f1

Issue ID

768368

Regression

No

[RenderTexture] Creating new RenderTextures and assigning it to camera leaks memory

Camera

-

Steps to reproduce:
1) open 'stripped.zip' project
2) run the scene
3) open task manager
- notice how fast memory is increasing

RenderTexture rt = new RenderTexture(1024, 1024, 16, RenderTextureFormat.ARGB32);
camera.targetTexture = rt;

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