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CollectObjectHierarchyWithHideFlagFilter crash when creating a Prefab va...
Steps to reproduce:1. Open User-supplied project2. Go to Assets -> Resources -> Prefabs3. Select the "Player1" Prefab/ make a ... Read more
First time entering playmode extremely slow when project contains many S...
Steps to repro:1. Open attached project2. Enter Play Mode Expected result: Editor takes 1-2 seconds to enter Play Mode (like in 2018... Read more
New animations does not show up when reinporting .fbx file
Steps to repro:1. Create a new project2. Import Cube.fbx (attached)3. Notice that it has one "UP" animation4. Overwrite Cube.fbx wit... Read more
[Metal] Top bar becomes pink after exiting full screen mode
To reproduce:1. Open a new Unity project2. Maximize editor window with the green arrows in the top left3. Exit fullscreen mode with ... Read more
[Android][OpenGLES3] Linear Color Space fails on Android 8.0 Adreno devices
Steps to reproduce:1. Open attached project and make a android build2. Open app on android 8.0 device, you will see a black screen3.... Read more
[Packman] UnityTimeline package disappears from the list after removing ...
Unity Timeline package disappears from the list after removing when the project is opened with 2D Template Steps to reproduce:1) Cre... Read more
Editor crashes while importing a specific prefab
Scenario 1:1. Open attached project and Reimport "StorageModule.prefab"or1. Drag and drop attached "StorageModule.prefab" to a new p... Read more
Sometimes users aren't able to download Tutorial Projects when using Uni...
How to reproduce:1. Open Unity Hub2. Navigate to Learn section3. Select Tutorial Projects4. Try to download any project5. See error:... Read more
[IL2CPP] System.Diagnostics.Stopwatch changes its Time when there is a c...
To reproduce: 1. Download attached "stopwatch.unity.zip" project and open in Unity2. Open "New Scene" scene3. Build for iOS or macOS... Read more
[iOS] Delayed touch near edges
To reproduce:1. Open users attached project "AstroEvade_iPhone.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. On... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes