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Votes

0

Found in

2019.1.0a12

2019.1.0f2

2019.2.0a1

2019.3.0a1

Issue ID

1151310

Regression

Yes

[iOS] Delayed touch near edges

iOS

-

To reproduce:
1. Open users attached project "AstroEvade_iPhone.zip"
2. Build for iOS
3. Deploy the Xcode project to an iOS device
4. On the device press "Play" button
5. Touch the middle of the screen to control the little space ship left or right it works without a delay
6. Touching the edges on the screen to control the little space ship left or right there is a delay

Expected result: the controls are instant without a delay
Actual result: touching the edges of the screen there is about 1-2 seconds delay

Reproduced on:
2019.1.0a12 2019.1.2f1 2019.2.0b1 2019.3.0a2

Doesn't reproduce on:
2019.1.0a11

Devices reproduced on:
- iPhone XS iOS 12.0

Notes:
- Getting BuildMethodException errors when building for Android

  1. Resolution Note (2019.1.X):

    It seems like the iOS standard gesture recognizer which is enabled by default on all iOS apps is absorbing touches close to the sides of the screen. It delays forwarding touches to the app in case the user decides to perform a gesture.

    You should be able to disable this behaviour by enabling the "Defer system gestures on edges" option in your projects player settings (Player Settings -> iOS -> Other Settings".

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