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Votes
0
Found in
2019.1.0a12
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1151310
Regression
Yes
[iOS] Delayed touch near edges
To reproduce:
1. Open users attached project "AstroEvade_iPhone.zip"
2. Build for iOS
3. Deploy the Xcode project to an iOS device
4. On the device press "Play" button
5. Touch the middle of the screen to control the little space ship left or right it works without a delay
6. Touching the edges on the screen to control the little space ship left or right there is a delay
Expected result: the controls are instant without a delay
Actual result: touching the edges of the screen there is about 1-2 seconds delay
Reproduced on:
2019.1.0a12 2019.1.2f1 2019.2.0b1 2019.3.0a2
Doesn't reproduce on:
2019.1.0a11
Devices reproduced on:
- iPhone XS iOS 12.0
Notes:
- Getting BuildMethodException errors when building for Android
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Resolution Note (2019.1.X):
It seems like the iOS standard gesture recognizer which is enabled by default on all iOS apps is absorbing touches close to the sides of the screen. It delays forwarding touches to the app in case the user decides to perform a gesture.
You should be able to disable this behaviour by enabling the "Defer system gestures on edges" option in your projects player settings (Player Settings -> iOS -> Other Settings".