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[Shadows] GraphicsSettings setting screenspace shadows to "No Support" u...
Changing internal shader to “No support”, requires unity restart. Also causes artifacts if cascade is not selected. Project Steps:1.... Read more
[WSA] Specific plugin causes a crash when launching application
Forum thread: http://forum.unity3d.com/threads/window-store-crash-on-start.382516/ Reproducible on 5.3.2f1, 5.4.0b4 Repro steps:1. o... Read more
[GL][OSX] CPU Skinning is generating artifacts
Repro steps:1) Open the project RootMotion and Scene.scene in it2) Make sure GPU Skinning is off in the Player settings3) Play the s... Read more
Enabling Cloth material turns object grey
Reproduction Steps: 1. Open the attached project2. Start the "Bug" scene3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more
[Editor] Mouse position resetting on third monitor
When moving my mouse on my third monitor with Unity Open it often jolts back a few inches, causing tasks such as rotating the camera... Read more
[Editor] Scene window is clipped when on high resolution
The scene window becomes clipped and artefacts when placed onto a monitor above 2k resolution. Steps to repro (Requires 2+ monitors ... Read more
[TreeEditor] Editing distribution curve crashes at physx::shdfnd::intern...
Steps to reproduce: 1. Open attached project "766891.zip"2. Open scene "repro"3. In hierarchy, select "Tree"4. In tree editor, selec... Read more
Setting shadow strength to NaN or a negative number is possible from scr...
To reproduce:1. Open attached project2. Attach the script "Bonfire" to Main camera3. Set the variable "power" to 10.4. Watch how it ... Read more
[AnimationWindow] Transform reset is not recorded
--> Reset is appliedMove to previous key and back--> Old value is still thereChange the key manually by entering the default v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
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- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand