Search Issue Tracker
[Windows Mixed Reality] Image flipped when adding image effects
How to reproduce: 1. Download attached project file and open "Scene_PP" Scene 2. Switch Platform to UWP 3. Plug a Windows MR headse... Read more
Dragging multiple sprites to object with Image component creates Sprite ...
Steps to reproduce: 1. Open attached “ImageAnimation.zip” Unity project 2. Expand “Spritesheet” asset in Project window 3. Select m... Read more
[Cardboard][VR][Android] Cardboard VR fails to initialize on certain And...
How to reproduce: 1. Open the attached "CardboardIssue" project 2. Build it to device Expected result: Cardboard is initialized, re... Read more
[VideoPlayer] Pause/Unpause causes the ConsumeSampleFrames API to discar...
[VideoPlayer] Pause/Unpause causes the ConsumeSampleFrames API to discard samples of mp4 video clip 1. Load the scene 2. In the v... Read more
Compute shader: Invalid stride for compute buffer Error on playing a scene
To reproduce: 1) Open attached project and scene 2) Play it Notice the error in console "Invalid stride 1 for Compute Buffer - must... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce: 1. Open the Unity Project in the Unity Editor. 2. Run the editor option Test -> Test SpriteAtlas AssetImporter. 3. Obs... Read more
Creating material from Shader Graph shader using context menu fails
How to reproduce: 1. Open Unity 2. Load user-submitted project(2k18Test.zip) 3. Right-click 'Shader.ShaderGraph' object 4. Go to 'Cr... Read more
EditorUtility.ClearProgressBar throws an error and causes Reload Assembl...
To reproduce: 1. Open user's attached project 2. Delete first "assembly" file in Assets/Plugins 3. At the top menu bar select Test -... Read more
Applying changes to ScriptableObject with SerializedObject.ApplyModified...
Steps to reproduce: 1. Open attached “ScriptableObjectBug.zip” Unity project 2. Open Edit->Preferences (Unity->Preferences for macO... Read more
[UI] Changing the anchor point values causes inaccuracies to the positio...
Steps to reproduce: 1. Start a new project 2. Set the resolution to Standalone 3. Create a canvas 4. Add a 'Panel' game object to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL