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[Direct3D11] Texture has yellow tint when loading it with LoadRawTexture...
How to reproduce:1. Open attached project "Case_1146074_dx11.zip"2. Open "Main" scene3. Enter Play Mode Expected result: Rightmost p... Read more
GPU progressive lightmapper crashes with BakeJobConservativeRaster::Exec...
To reproduce:1. Open attached project "New Unity Project.zip"2. In Lighting window, Set Lightmap Size to 40963. Clear baked data bef... Read more
Asset Store window does not get updated when the Editor is in Play Mode
How to reproduce:1. Create a new Unity project2. Enter Play Mode3. Open the Asset Store window4. Type something into the search bar ... Read more
[iOS] Screen.safeArea value on Awake differs from the value on Start if ...
To reproduce: 1. Download attached project "Test_SafeArea.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy... Read more
[Android] Unable to load or use keystore with password due to incorrect ...
Steps to reproduce:1. Use keytool.exe to create a keystore with a password, and a key with the a password2. Load Unity and set it to... Read more
Errors are thrown regarding failure to copy DLL (NavMeshComponents.dll) ...
How to reproduce:1. Open the attached project ("MazeCrusherGame.zip")2. Open the repro scene ("Mighty Hammer")3. Make some changes i... Read more
[TreeCreator] Base Prefab is also modified when changing Prefab Variant ...
How to reproduce:1. Open the attached 'TreeCreatorVariantBug.zip' project2. Go to Project tab and double-click on 'Tree Variant' (to... Read more
[ProBuilder] "ProBuilder Window" tooltip appears truncated
"ProBuilder Window" tooltip appears truncated. Steps to reproduce:1. Create a new project.2. Go to Window > Package Manager > ... Read more
[HDRP] The Camera's Color buffer is no longer accessible in the VFX Graph
Repro steps:1. Include the attached VFX file in a scene2. Add a cube in the scene which is visible to the camera3. Open the effect a... Read more
Crash on "CollectAndProduceGameObject' when opening Project or entering ...
Reproduction steps: 1. Open "Paint Hit 2.zip" project2. Crash3. Delete the Library folder4. Open "Paint Hit 2.zip" project5. Open "G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open