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[Shader Graph] Exposure text is clipped on creating Exposure node
Exposure text is clipped on creating Exposure node Steps to Repro:1. Create a new Project2. Install Shader graph from Package Manage... Read more
[Scene Management] Input filed of Layer's dropdown is overlapping with i...
In the prefab of game object, when Layers are selected from the dropdown then dropdown closes and it overlaps with Layer text Steps ... Read more
[HDRP] Base layer texture does not refresh after removing Image SubLayer...
Base layer texture does not refresh after removing New SubLayer under Render schedule in HDRP Compositor window. Steps to repro:1. C... Read more
[iOS] after choosing to append/replace an existing build another window ...
Reproduction steps:1. Create a new project and build for iOS2. Wait for Unity to finish building3. Build again in the same folder4. ... Read more
[Shader Graph] Input box is misaligned for x input in Exponential node
Input box is misaligned for x input in Exponential node Steps to Repro:1. Create a new Project2. Install Shader graph from Package M... Read more
Editor constantly refreshes when a Prefab with Sprite Shape Controller a...
How to reproduce:1. Open attached project "spriteShapeTest.zip"2. In the Project window, go to Assets and select "test" Prefab3. In ... Read more
[ARFoundation][ARKit][iOS] ARSessionState.CheckingAvailability status is...
Repro steps:1. Open attached project2. Build and Run on an ARKit not capable device3. Check the log output in XCode Actual: An "NotS... Read more
IL2CPP build crashes when accessing Process.CurrentProcess properties
How to reproduce:1. Open user attached project "il2cppCrashTest.zip"2. Build and run the project3. Click on 'Process.StartTime' butt... Read more
[Shader Graph] The default size Main Preview window covers other areas w...
How to reproduce:1. Create a new project2. Import the Shader Graph package from the Package Manager3. Resize the Editor to make it s... Read more
[ARFoundation] TryAcquireLatestCpuImage returns false periodically
Repro steps:1. Open attached project2. Build and Run on Android3. Move the device around Actual: The upper raw image which receives ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument