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0
votes
Fixed

Crash on MergePrefabChanges when dragging a Prefab GameObject into the P...

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Jul 25, 2024

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Version/s: 2022.3.39f1, 6000.0.13f1, 6000.1.0a7

Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/GamePlay.unity“ scene3. In the Hierarchy window fi... Read more

0
votes
Fixed

[Linux][OpenGL core] crash on startup after screen dialog in 32bit machine

Linux

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Mar 07, 2016

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Version/s: 5.3.3p3

-e: see title, just crashes after confirming screen dialog. doesn't crash with -force-opengl. -repro:--build a empty x86 linux proje... Read more

0
votes
Fixed

Particle Effect window tab slider is jittery and not smooth when resizin...

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May 13, 2025

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Version/s: 2021.3.51f1, 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

Steps to reproduce: Create a new Unity project using Universal 3D template Create a new Particle system (GameObject > Effects &gt... Read more

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

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Dec 08, 2019

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Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more

0
votes
Won't Fix

Project fails to build with Burst errors

Package: Burst

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Mar 29, 2023

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Version/s: 1.8.3

How to reproduce:1. Open the "burst_build_failure" project2. Build the project for the Windows platform Expected result: project suc... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
By Design

Texture type of the Lightmaps is set incorrectly when the lighting is baked

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Aug 11, 2024

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Version/s: 6000.0.15f1

How to reproduce:1. Open the attached “LightmapDifference“ project2. Open the “SampleScene”3. Open the Lighting window (Window → Ren... Read more

3
votes
Fixed

[iOS] Crash when calling Directory.GetFiles twice

IL2CPP

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Jul 13, 2022

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Version/s: 2021.3.6f1, 2022.2.0a19, 2023.1.0a2

Steps to reproduce:1. Download and open the attached "IOS_Test" project2. Build and deploy the project to iOS3. Observe the crash Re... Read more

0
votes
Fixed

[ProBuilder]Vertices and edges are not highlighted while selecting respe...

Package: Probuilder

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Jun 28, 2019

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Version/s: 4.0.5

Steps To Reproduce: 1. Create a project2. Windows > Package Manager > ProBuilder> Install3. Tools > ProBuilder Window4. ... Read more

0
votes
By Design

2D Animator bone position IK handles behave incorrectly when previewing ...

Package: 2D Animation

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Dec 09, 2021

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Version/s: 8.0.0-pre.4

How to reproduce:1. Open user's attached project "Uphold.zip"2. Open the Animation Window and enable "Preview"3. Select the "Vineban... Read more

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