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[Android] unscaledDeltaTime and deltaTime return abnormal / negative values
Steps to reproduce:1. Open attached project "TimeDeltaTime2.zip"2. Run on older Android OS (4.~)3. Lock screen while app is running4... Read more
Built-in templates thumbnails are missing in 2021.3
Steps to reproduce:1. Open Unity Hub2. Try to create a new project with 2D, 3D or 2D URP templates Expected result: Templates displa... Read more
Addressable sprites packed into a Sprite Atlas are missing in Player whe...
Reproduction steps:1. Open the user's attached "Addressables Bug Report.zip" project2. Go to Window > Asset Management > Addre... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps:1. Open the attached project "testPackage.zip"2. In the Project window under "Assets/Scenes" open "SampleScene.un... Read more
[VR SPS] Edge detection image effect not applying to whole scene with si...
In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't rep... Read more
[UNETServerDll] Attempt to connect to server while client is intensively...
Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more
[DynamicBatching] Spotlight creates many batches on playback
Reproduction steps:1. Open the attached project 'Batch'2. Open the available scene3. Play scene4. Move the spotlight around the map5... Read more
Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
[iOS] Mono does not support a specific security certificate when trying ...
When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
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- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled