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[FXC Crash] Shader compiler crashes when a project contains a shader wit...
Reproduction steps: 1. Create a new project or open an existing one 2. Import the attached shader ("testPredicate.shader") 3. Observ... Read more
[Android] Native errors show up after starting the App
How to reproduce: 1. Open the attached "USDKInitializer_Repro.zip" Project 2. Make sure "Android" target is selected 3. Build and ru... Read more
Depth Buffer Offset value is converted to integer in calculations
How to reproduce: 1. Open attached project "depthbuffer.zip" 2. Open "SampleScene" scene Expected result: Notice that the green cub... Read more
[VFX][IMGUI] Radius value overlapped with center values under Properties...
Radius value overlapped with center values under Properties on decreasing width of the Inspector Steps to Repro: 1. Create a new P... Read more
Linux Visual Effect Graph compilation fails with a DirectoryNotFoundExce...
How to reproduce: 1. Create a new 3D project 2. Press Ctrl+Shift+B to open the Build Settings window and switch the platform to Andr... Read more
"Add 2D Vector Composite" option is missing when pressed on the plus but...
Reproduction steps: 1. Open the attached project 2. Double-click the "Controls" asset in the Project window 3. Right-click on the Te... Read more
Shader variants in the ShaderVariantCollection contain keywords from unr...
Reproduction steps: 1. Create a URP or HDRP project 2. Create a Cube GameObject 3. Clear Shader Cache (Edit -> Project Settings... -... Read more
[EditorTools] Editor Tools doesn't work when 'Component Editor Tools pan...
How to reproduce it: 1. Open an attached project '1282859.zip' 2. Load 'Scene' scene from 'Assets' folder 3. Select 'Capsule' GameOb... Read more
Reflection Probe previews render reflections in solid grey when the Proj...
How to reproduce: 1. Open the attached project named "Case_1280459" 2. Open the "BeautifulDiorama" Scene 3. Select the Reflection Pr... Read more
The array is not revertable to the Prefab's default array when it is reo...
How to reproduce it: 1. Open user's attached project 2. In the Hierarchy view click on the 'Prefab' Prefab 3. In the Inspector view ... Read more
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