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[Android][GLES2] Shaders with clip instruction don't compile on certain ...
After switching to HLSLcc for OpenGL ES 2 shader compilation, shaders containing the "clip" HLSL function won't compile anymore on c... Read more
Package manager UI package can be downgraded to incompatible version whe...
How to reproduce: 1. Create a new project 2. Navigate to Package Manager 3. Find Package Manager UI package and downgrade it to last... Read more
[Mobile] Black artefacts on tif texture when format is set to RGBA Compr...
How to reproduce: 1. Open the attached project 2. Check PlasmaBallTEX.tif texture in inspector 3. make sure that Android and iOS Ove... Read more
Inconsistency is detected in the AssetDatabase when opening a Project
How to reproduce: 1. Open user-submitted project (AtmaProject.zip) Expected result: The Project opens up without an issue Actual re... Read more
[LWRP] Reflection of the objects is offset by the viewpoint's position a...
How to reproduce: 1. Open user's project 2. Inspect the object's reflection in the Game View 3. Switch target platform to Android. ... Read more
Timeline throws FormatException error when computer locale is set to one...
Prerequisites to reproduce: 1. Open Regional Settings 2. Go to Formats tab 3. Set format to Russian (Russia) Steps to reproduce: 1.... Read more
[ECS] Editor Crashes on "JobBatchDispatcher::KickJobs" when calling Job....
How to reproduce: 1. Open user's attached project 2. Drag "GameObject" prefab from project view into the scene 3. Enter Game mode - ... Read more
SystemInfo.supportsAudio does not work if Unity is started with disabled...
Steps to reproduce: 1. On Windows, got to Sound -> Playback and disable all audio devices 2. Open attached project 3. Play the scene... Read more
[WebGL] SystemInfo.supportsAudio always returns true on WebGL
Steps to reproduce: 1. Open user attached project 2. Build & Run to WebGL 3. Observe that "Device found" is always returned Expecte... Read more
Scene can't be loaded after renaming the folder it's in and reopening th...
Repro steps: 1. Open QA attached project "repro_1066714" 2. In the Project Window rename the folder "Scenes" to whatever 3. Close an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.