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[UI] Lightmap preview exposure slider min and max values can be overridden
Steps to reproduce: 1. Open a new scene, and bake the lighting2. Navigate to Lighting Settings > Baked Lightmaps, and open the re... Read more
Unity compiler ignores -reference alias in .rsp files
Reproduction steps:1. Open the attached project inside of "case_1143273-ReferenceSample.zip" Expected result: Project opens up witho... Read more
Sprite shows Atlas garbage when waiting for Late Binded Atlas to load
Reproduction steps:1. Open the attached project from "NewAtlasTest.zip"2. Open the "SampleScene" and Play it3. Press on the "Load Di... Read more
UIElements does not render on OpenGL Core 4.3 and 4.4
Launch the editor with OpenGL Core 4.3 or 4.4Open the package manager window. Result: The window doesn't renderExpected: The window ... Read more
[Android] Native crash on Moto G when loading assets of an Asset Bundle ...
Repro steps:1. Download attached project2. Switch build target to Android3. In the Player Settings -> Publishing Settings make su... Read more
AssetBundles have different AssetFileHash values when built several times
How to reproduce:1. Open the attached project ("case-1143373-AssetBundleTest.zip")2. Build the AssetBundles3. Save the AssetBundle f... Read more
[SceneView] Shadows are of incorrect size for objects which have high po...
To reproduce:1. Open attached project2. Open sample scene3. Focus on the cube4. Move around the camera in the scene view5. Notice th... Read more
[Notifications] Mobile Notification settings spawn NullReferenceException
How to reproduce:1. Create a new project2. Open Package Manager -> set it to show preview packages3. Install latest Mobile Notifi... Read more
[Physics] Cloth Constraint spheres not visible or selectable
I created a 3d plane and moved, scaled and rotated it to a position where i wanted to add my cloth effect.But when i added my cloth ... Read more
Collab freezes for a few minutes on updates for projects with 5000+ assets
What happened: For some projects, when downloading a small update (like an added folder or edited prefab/script), the Editor freezes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open