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Fixed in 2017.3.0f3
Votes
0
Found in
2017.2.0b8
Issue ID
943139
Regression
No
[VR] Temporal Anti-aliasing (TAA) post process appears corrupted in stereo mode (multipass, openvr)
When using TAA in stereo view (Multi view with OpenVR and the Vive in my case) the mesh appears transparent and corrupted in places and doesn't match between eyes.
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