Search Issue Tracker
[HDRP] Transparent objects are sort of cut-off at the edges of the window
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
Unity crashes when playing a scene with two instances of MotionControlle...
Steps to reproduce: 1. Open the attached project(ControllersRepro.zip) 2. Open the Main.unity scene 3. Play the scene (Make sure tha... Read more
File Transfer Protocol fails to load resources
Reproduction steps: 1. Set-up file sharing (Either with a Static IP address or with Machine Name) 2. Share a file (Image) 3. Open "... Read more
ArgumentException when importing projects off the asset store
When importing some projects rom the Asset Store that are a bit more scripting-heavy, this error apears int the console: ArgumentE... Read more
Application.PersistentDatapath resolve differently in editor and player
How to reproduce: 1. Open Unity 2. Load tester-submitted project(PersistentDataPathTest.zip) 3. Open 'Test.unity' scene 4. Play the ... Read more
Head tracking is not smooth when the scene has Video Player in the Hiera...
To reproduce: 1. Open the attached project; 2. Open "Main Scene" (make sure VR is enabled); 3. Enter Play mode; 4. Try to move aroun... Read more
"Standard Assets" are not visible in Launcher "Add packages" window
Reproduction steps: 1. Download the "Unity Download Assistant" 2. Install Unity with the "Standard Assets" option enabled 3. Open U... Read more
[Shuriken] Unity crashes when duplicating/moving nested particle systems...
Repro steps: 1. Open Crash scene from the attached project. 2. Select both systems, duplicate and move them a bit. 3. Repeat 2) unti... Read more
[Hololens] RAW Photo Capture does not seem to be working
Tried capturing a photo with the RAW capture. It showed me an output path but photo did not appear there. I also could not locate th... Read more
[Hololens] Projection Matrix Camera capture not working
The projection matrix camera capture does not appear to be working. - When tapping to start camera capture I get part of the view o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL