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[macOS] Shift+Tab keyboard shortcut does not navigate backwards
How to reproduce: 1. Create a new Unity project 2. Select the 'Main Camera' GameObject 3. Select its 'Viewport Rect Y' value and pre... Read more
Opening an EditorWindow as "Popup" results in a delay
Reproduction steps: 1. Open the attached project "test.zip"; 2. From the menu, select Example - ShowPopup. Expected results: two Po... Read more
The Editor crashes while executing users script
To reproduce: 1. Open the attached project (IOBot.zip) 2. Enter Play mode 3. Press Start and then Login button in the game Expecte... Read more
Child Canvas Prefabs get correct 1,1,1 scale on disk but incorrect 0,0,0...
The bug can be reproduced without old projects at all. In any project in 2018.3: 1. Create a new Canvas 2. Create a new Canvas as a... Read more
[XR][GearVR] Oculus build crashes when made with Open GLES2 graphic API
Steps To Reproduce: 1. Create a project. 2. Switch the build platform to Android. 3. Change the graphics API to Open GLES2. 4. Make... Read more
[UI] [Profiler] Scrolling in collapsed Job System and Background Job sys...
[UI] [Profiler] Scrolling in collapsed Job System and Background Job system looks unaliased. 1. Run Profiler. 2. Collapse Job Sys... Read more
Package Manager opens on "In Project" menu but then switches to "All Pac...
Package Manager opens on "In Project" menu but then switchs to "All Packages" The Package Manager menu seems to switch from "In Pr... Read more
Text Mesh Pro Importer Window spam the console with lots of error messages
Repro steps: - open the attached project in Unity 2018.3.0a7 When updating a project that uses TMP Pro from 2018.2 to 2018.3 0a7,... Read more
[UX] Selection of sample does not distribute on all views (Timeline, Hie...
[UX] Selection of sample does not distribute on all views (Timeline, Hierarchy, Raw Hierarchy) To reproduce: 1. Open new project a... Read more
Getting "Couldn't parse broadcast" errors when address name is shortened
To reproduce: 1. Open attached project "New Unity Project.zip" 2. Build for standalone 3. Open two instances of the build (I was not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.