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Custom center of mass and inertia tensor values cannot be set on a rigid...
Steps to reproduce:1) open users attached project2) play scene 'RigidbodyTestScene'3) select object named 'RigidbodyWIthTrigger' fro... Read more
Changing Graphical API in player settings crashes editor
Reproduction steps:1) Open attached "repro" project.2) Go into Player Settings >> Other Setting and un-check "Auto Graphics AP... Read more
[Cookie] Asset import does not unload metadata path when changing cookie...
WON'T FIX: Cookies system is planned to be replaced Steps to reproduce: 1. Download and import attached project.2. Open scene: main.... Read more
[Shuriken] Curves in particle system modules doesn't show negative value...
Curves don't show by default the negative axis. Repro steps:1. Open ParticleCurves scene from attached project2. Select Particle Sys... Read more
[MixedMode?] Multiple light sources work incorrectly in forward renderin...
To reproduce:1. Open scene "BakedLightBug"2. Switch to 3D view.3. In inspector, switch the camera from deferred to forward lighting ... Read more
[Shuriken] Particle collider stretches only according to its size on x axis
Steps to reproduce: 1. Download and import attached project. EDIT: (CurvesSpace.zip)2. Open scene: main3. Select and simulate partic... Read more
Editor fails to detect MonoBehaviour class inside a script with namespac...
Reproduction steps:1) Open users project and click on "fun.cs" Expected result: MonoBehaviour in "fun.cs" should be recognized by ed... Read more
Camera with custom view port rect settings rendering in Game view broken...
In a new project, set Camera Viewport Rect W to 0.5. This should only render the camera view on half of the Game View, but instead i... Read more
[iOS][GLES2/3] Low performance when Image Effect is used on depth only c...
1. Open attached project2. Build to iOS3. Press "Clear Flag" and it will switch to skybox4. Performance will increase5. Press "Clear... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically