Search Issue Tracker
Won't Fix
Votes
2
Found in
5.2.2p3
Issue ID
743537
Regression
No
[iOS][GLES2/3] Low performance when Image Effect is used on depth only camera
1. Open attached project
2. Build to iOS
3. Press "Clear Flag" and it will switch to skybox
4. Performance will increase
5. Press "Clear Flag" again and performance will decrease
6. Changing resolution with DepthOnly also improves performance (Click "Native res" button)
Note: reducing resolution by 1% is enough to see huge difference. Metal API does not have this bug.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- Error "NullReferenceException: Object reference not set to an instance of an object" is present when loading 3D text mesh in Player from an asset bundle that is built with an older Editor version
- Text overlaps when displaying CJK and Latin characters on GameObject Label Icons
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected
- [URP] Bake reflection probes option also bakes lightmaps
MohammadAlizadeh
Jul 26, 2017 12:50
+1
HOONIGAN
Apr 01, 2016 11:40
+1