Search Issue Tracker
[WebGL] il2cpp error when building on WebGL build 5.6.0b3
Steps to reproduce: 1. Open the attached project (New Unity Project 3.zip) or create a brand new project 2. Go to Build Settings, sw... Read more
Regression from 5.6.0b2 : Trail Renderer is broken in 5.6.0b3
Regression - works fine in 5.5.0p3 and in 5.6.0b2 but it is already broken in 5.6.0b3 (both spin 1 and 2) When use our StandardAsset... Read more
Animation with property "IsActive" which has no transitions won't let "S...
To reproduce: 1. Open attached project "AnimatorKeepsObjectActive.zip" 2. Open and play "testScene" scene. 3. Look at the console. I... Read more
Particle systems parameter curves cause Assertion failed errors
How to reproduce: 1. Open attached project 2. Open "particleTest" scene 3. Press Play Expected behavior: no errors Actual behavi... Read more
Reparenting causes call of OnTriggerEnter/OnTriggerExit callbacks
Steps to reproduce: 1. Open attached project 2. Open scene "repro2" 3. Run it and in console notice that OnTriggerEnter and OnTrigg... Read more
SceneManager.UnloadSceneAsync doesn't work parallel with "allowSceneActi...
To reproduce: 1. Open attached project "UnloadScene.zip" 2. Open "Test" scene. 3. Make sure, that "Scene1" and "Scene2" are in a hie... Read more
Adding Standard shader to always included shaders stops build at shader ...
How to reproduce: 1. Create new project 2. In graphics settings (Edit > Project Settings > Graphics) set to always included shaders ... Read more
LUT for TonemappingColorGrading is different from original Color Grading...
Steps to reproduce: 1. Open User's attached project 2. Select Main Camera > "Tonempping Color Grading" component 3. Enable "Color ... Read more
GUIskin objects do not serialize properly in assebundles, loading result...
Steps to reproduce: 1. Download and open the project 2. Build assetbundle with Portalarium/Build 3. Press play Result: crash upon l... Read more
Unnecessary shadows are rendered in Editor when Android platform is sele...
Reproduction steps: 1. Open the attached project ("NewRepro.zip") 2. Open "Test" scene 3. Switch the platform in the player settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text on Inspector Pane in Hierarchy Viewer overflows into Hierarchy pane
- The right audio channel completely cuts out in a specific position with the 3D audio when the audio should be playing from both speaker in that position
- GUI.tooltip does not update when the mouse pointer is moved off the button
- Only a solid color is displayed when trying to show normals with DepthTextureMode.DepthNormals
- Particles sub-emmiter does not follow the parent emitter's rotation