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UI button gets stuck on highlighted color if Canvas Render Mode is set t...
Steps to repro:1. Open original project "Canavases.zip"2. Open "TestScene"3. Enter Play Mode and click on the button Reproduced in: ... Read more
Visual Studio Debugger's "Step Into" function does not work between asse...
How to reproduce:1. Open the attached project ("TestDebug.zip")2. Open the repro scene ("SampleScene")2. Open the "Test1.cs" script3... Read more
[IL2CPP] IL2CPP is 5 times slower than Mono calling ZeroFormatterInitial...
Steps to reproduce:1. Open user attached project2. Make Mono and IL2CPP builds, make sure that development build is unchecked3. Comp... Read more
Listed Force Field keeps affecting particles when its GameObject is acti...
How to reproduce:1. Open the attached project ("ParticleSystem_ForceField.zip")2. Open the repro scene ("Main")3. Enter Play Mode4. ... Read more
A Performance Issue appears when Brute Force Sorting a large amount of U...
How to reproduce:1. Open the "SampleScene" Scene in the attached "New Unity Project.zip" Project2. Click on the main "Canvas" GameOb... Read more
[Shader Graph] Node input field does not hide when property connects to ...
Node input field does not hide when property connects to that input. Steps to reproduce:1. Create a new project.2. Go to Window >... Read more
[SpriteShape] SprieShapeController.OnWillRenderObject() generates large ...
How to reproduce:1. Open the user's attached project ('SpriteShapeDepthBufferReport.zip')2. Open Profiler window and go to Memory mo... Read more
Crash on non-development build when UnsafeUtility.Malloc() with Allocato...
How to reproduce:1. Open user's attached project ('Test2019_2_0a13.zip')2. Build for Windows (PC, Mac & Linux Standalone), make ... Read more
[Linux] CTRL+Z shortcut does not work when using German (Austria) Input ...
How to reproduce:1. Add German (Austria) Input Source in Region & Language settings2. Open any project3. Create a random GameObj... Read more
[Linux] Tooltips stay on screen when Editor window has been minimized
How to reproduce:1. Open any project2. Navigate to Console window and hover on 'Editor' tab until it shows a tooltip3. Quickly minim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes