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0
votes
Won't Fix

Unused Material dependencies are returned when checking the dependencies...

Asset - Importers

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Apr 09, 2019

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Version/s: 2018.3.0f2

To reproduce:1. Open attached project "repro_24149.zip"2. In main toolbar, go to Support > Dependencies window3. Drag the Cube.fb... Read more

1
votes
Fixed

[Android] Camera aspect ratio is incorrect after changing the orientatio...

Mobile

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Apr 11, 2019

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Version/s: 2018.3.7f1, 2018.3.12f1, 2019.1.0a8

Steps to reproduce:1. Open attached project2. Build "SampleScene" to Android3. Open 2 apps split screen (the first app is the one yo... Read more

0
votes
Fixed

[Vulkan][AMD] Objects are not rendered when the Camera has Clear Flags s...

Vulkan

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Apr 12, 2019

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Version/s: 2019.1.0a10, 2019.1.0f1, 2019.2.0a1

How to reproduce:1. Open the attached "case-1145367_VulkanAMD" project2. Inspect the cube in the Game view3. Select "Main Camera" in... Read more

1
votes
Fixed

[LWRP] Emissive materials are not baked

Package: Scriptable Render Pipeline Lightweight

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Apr 11, 2019

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Version/s: 6.6.1

Steps to reproduce: 1. Download and open attached project.2. Open scene: CaveScene3. Build lightmaps.4. Check in the tunnel are the ... Read more

0
votes
Fixed

Unity Editor crashes on ApplyTexture when selecting GameObject with a pa...

Visual Effects - Legacy

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Apr 07, 2019

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Version/s: 2018.3.0a10, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open User's attached project2. Select one of "obstacle" gameObjects - Observe the crash Reproducible with: 2018.... Read more

0
votes
By Design

AssetBundles created on different machines have small rounding differenc...

Progressive Lightmapper

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's attached project ("assetbundletest_crc.rar")2. Build the AssetBundles3. Repeat steps 1-2 on a di... Read more

2
votes
Fixed

Identical DLL files targeting different builds with Define Constraints c...

Scripting

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Apr 03, 2019

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Version/s: 2018.3.0a5, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download user-submitted folder(protobuf)2. Create a new Unity project3. Paste the contents of the downloaded fol... Read more

0
votes
Postponed

Light probe discrepancies between CPU PLM and GPU PLM

Progressive Lightmapper

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Apr 12, 2019

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Version/s: 2018.3

Steps to reproduce: 1. Download SponzaLegacy project2. Make sure that light probe gizmos are enabled3. Bake the lighting using CPU P... Read more

5
votes
Not Reproducible

Addressables System keeps static references on assets when using additiv...

Addressable Assets

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Apr 12, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Build and Run on Windows 64x3. Open Profiler choose "Memory section" and take memory sam... Read more

0
votes
Won't Fix

Sub-canvas with "Override Sorting" enabled is not rendered after disabli...

uGUI

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Apr 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "toggle-root-canvas.zip" and scene "toggle-root-canvas"2. In the Hierarchy window, select ... Read more

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