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Animation with negative speed multiplier parameter ignores Animator stat...
Steps to reproduce:1.Open attached ’SpeedMultiplierTransition' Unity project2.Open scene ’Scene’3.Enter Play mode4.Hold left mouse b... Read more
[Android] Signing fails in case of complex password for keystore/alias
STR:1. Open attached repro project or create empty one2. Use attached keystore with passwords for:- keystore: @*&^FG@#F&FS@u... Read more
[GI] Setting Scale in lightmap to 0 culls an object from lighting calcul...
Setting Scale in lightmap to 0 on an object removes it from the lighting calculation in 2017, and does not produce a realtime lightm... Read more
Particle UI stuttering when navigating up and down since enabling partic...
Repro steps (original attached project):1. Drag "MissilesCollision" prefab into the scene.2. Make sure the Particle Editor is open3.... Read more
[Video Player] VideoPlayer.loopPointReached is being called 2 times when...
How to reproduce:1. Open the attached "loopPointIssue" project and "Repro" scene2. Inspect "player" GameObject, it has a Video Playe... Read more
Build crashes on _VEC_memcpy when continuously Starting and Stopping Web...
How to reproduce:1. Open QA-supplied project2. Load scene "Main"3. Build for PC4. Run the build and wait until it crashes (experienc... Read more
"Assertion failed: Invalid AABB a" error appears after multiple object c...
Steps to reproduce:1. Download PhysicsCrashRepro.zip and open "CrashScene" scene2. Enter Play mode3. Hold A to spawn objects4. After... Read more
First two frames worth of Update calls have 0 length Time.deltaTime valu...
How to reproduce:1. Open the users attached project and "Repro" scene2. Inspect the "GameObject" in Hierarchy, it will provide the l... Read more
API updater fails with Error 131 when trying to update custom library
To reproduce: 1. Download and open attached "Unity2017TextureLoad.zip" project.2. Reimport "BestHTTP" library which is located in As... Read more
Dropdown Menus become unresponsive/stuck when deactivated during OnValue...
How to reproduce:1. Open QA-supplied project2. Load "repro" scene3. Enter the Play mode4. Select either Option B or Option C on all ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS