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[PLM] Baking stalls after disabling/enabling static gameobject
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Hierarchy select 'Stalls01' gameob... Read more
Editing the BaseInput built-in component script from the EventSystem cas...
Steps to repro:1. Create a new project and open it2. Create a Canvas in the Hierarchy and enter Play Mode3. Select Event Manager Gam... Read more
Application.ForceCrash/Utils.ForceCrash not all ForcedCrashCategories pr...
Steps to reproduce:1. Open user attached project2. Build & Run3. Check all 4 buttons and observe that not all of them produce a ... Read more
[LWRP] Position Node "Object" mode switches to "World" when duplicating ...
How to reproduce:1. Open the attached "positionBug.zip'' project2. Open the 'SampleScene' scene3. Select the "Cube" Game Object and ... Read more
Crash on AnimatorState::Clear when deleting duplicate "Base Layer" from ...
How to reproduce:1. Open the attached project2. Open the "Player" Animator3. In the Animator, delete "Base Layer" Actual result: Uni... Read more
Test Runner results in Assert failures when GetImplicitAssetBundleName i...
How to reproduce:1. Open attached project2. Open Window/General/Test Runner3. Press Run All Reproducible with: 2017.4.25f1, 2018.3.1... Read more
[VCS] XRSettings file shows checkout pop up which is inconsistent with o...
Steps to reproduce: 1. Create new project2. Submit assets to VCS3. Add script to project or cause domain reload4. Notice that XRSett... Read more
[VCS] Meta Files are now Hidden by Default
To reproduce:1) Create a new project using 3D template2) Go to Edit -> "(Project) Settings"3) Switch to Editor tab if not there E... Read more
Capturing a memory snapshot takes forever when memory heap is large
Reproduction steps:1. Open the attached project inside of "1142394.zip"2. Open and play "SampleScene"3. Open the Memory Profiler ins... Read more
[HDRP]Light source produces Lighting when Light source is not Active
Steps to reproduce:1. Open users attached project "bug_cyber_camera_build_stopsworking.zip"2. Navigate to Project -> Assets ->... Read more
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