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[HDRP] Shadowmask object shadows won't blend with Distance Shadow mask D...
Reproduction steps: 1. Open "ShadowMaskHDRP_BugReport.zip" project2. Enter Play mode3. Notice how the Shadows under the Grey Cubes a... Read more
[LWRP] Texture gets unassigned on updating Lightweight RP package
The texture gets unassigned on updating Lightweight RP package. Steps to reproduce:1. Create a new project with Lightweight RP templ... Read more
[iOS][IL2CPP] Crash on il2cpp::metadata::Il2CppTypeHash::Hash when the S...
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform3. Build for iOS and deplo... Read more
[Timeline] Changing the Emit Signal property of a Signal Emitter does no...
How to reproduce:1. Open the attached "case_1148709-EmitSignalNoSave" project2. Open the "New Timeline" in Timeline Window3. Select ... Read more
Baking Lightmap erases existing Additional Vertex Streams
Reproduction steps: 1. Open 'repro_avs.zip" project2. Select "Sphere Baked" and "Cube Realtime"3. "Vertex Stream Injector" -> "In... Read more
Scene camera moves too much after an Editor freeze when navigating the s...
Steps to reproduce:1. Open "SampleScene" scene from the attached project "EditorNavigationFreeze.zip"2. Right-click with mouse in th... Read more
Pop-up that says that there is a new version appears when Unity Hub is o...
How to reproduce:1. Open Unity Hub Reproducible with: Unity Hub 1.6.1 Actual results: a pop-up with a message that there is an updat... Read more
By animating anchored Position.y, the Position.x is also modifying when ...
How to reproduce:1. Open the attached '1147770project.zip' project2. Click on the 'Image' Game Object in the Hierarchy tab and go to... Read more
Editor is extremely slow and almost unresponsive when the GICache tab fr...
Steps to repro:1. Download the attached repro project (from the comments section);2. Open 'Spotlight_Tunnel_PLM' scene;3. Open the P... Read more
Unity editor crashes on Unity::FixedJoint::Create when opening prefab
How to reproduce:1. Open user's attached project2. Select "PlayerProt" Prefab inside the project window (Prototipos -> Prefabs -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes