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[Sprite Atlas] "NullReferenceException" on entering in play mode when a ...
"NullReferenceException" on entering in play mode when a sprite is packed in the "Sprite Atlas" Steps to repro:1. Create a new proje... Read more
[UiElements] Generated UXML schema files are missing the definition for ...
How to reproduce:1. Create a UXML file with Rider and the UIElements schema files applied2. Add a VisualElement with a class propert... Read more
[PLM] Baking stalls after disabling/enabling static gameobject
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Hierarchy select 'Stalls01' gameob... Read more
Editing the BaseInput built-in component script from the EventSystem cas...
Steps to repro:1. Create a new project and open it2. Create a Canvas in the Hierarchy and enter Play Mode3. Select Event Manager Gam... Read more
Application.ForceCrash/Utils.ForceCrash not all ForcedCrashCategories pr...
Steps to reproduce:1. Open user attached project2. Build & Run3. Check all 4 buttons and observe that not all of them produce a ... Read more
[LWRP] Position Node "Object" mode switches to "World" when duplicating ...
How to reproduce:1. Open the attached "positionBug.zip'' project2. Open the 'SampleScene' scene3. Select the "Cube" Game Object and ... Read more
Crash on AnimatorState::Clear when deleting duplicate "Base Layer" from ...
How to reproduce:1. Open the attached project2. Open the "Player" Animator3. In the Animator, delete "Base Layer" Actual result: Uni... Read more
Test Runner results in Assert failures when GetImplicitAssetBundleName i...
How to reproduce:1. Open attached project2. Open Window/General/Test Runner3. Press Run All Reproducible with: 2017.4.25f1, 2018.3.1... Read more
[VCS] XRSettings file shows checkout pop up which is inconsistent with o...
Steps to reproduce: 1. Create new project2. Submit assets to VCS3. Add script to project or cause domain reload4. Notice that XRSett... Read more
[VCS] Meta Files are now Hidden by Default
To reproduce:1) Create a new project using 3D template2) Go to Edit -> "(Project) Settings"3) Switch to Editor tab if not there E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked