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[IMGUI] Reset functionality does not work on properties values of the Cu...
Reset functionality does not work on Character Spacing, Character Padding and Font Rendering Mode of the Custom Font Steps to Repro:... Read more
Reset functionality does not work on Custom Render Texture
Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project2. Project > right-click > C... Read more
[DeviceSimulator] UI/properties look dark/disabled in the Play Mode when...
How to reproduce:1. Open the attached project2. Make sure Editor Theme set to Dark (Preferences -> General)3. Go to Device Simula... Read more
[ProBuilder] Element under Color Palette in the Vertex Colors window doe...
Color Palette changes from Inspector don't update in the Vertex Colors window until the mouse cursor hovered on it, Refer attached v... Read more
[Package Manager] Undo functionality does not work on making any changes...
Undo functionality does not work on making any changes in Scoped Registries Steps to Repro: 1. Create a new project2. Edit > Proj... Read more
ProBuilder Objects do not update their Mesh Colliders in Editor when the...
How to reproduce:1. Open the attached project named "Case_1283167"2. Open the SampleScene3. Select the Cube object4. Make sure the P... Read more
[Material] Shader selection dropdown window flickers in Material
[Material] Shader selection dropdown window flickers in Material. In Material “Shader” selection dropdown window flickers on clickin... Read more
Brush Mask Filter: Height - UI accepts values outside of documented 0..1...
Brush Mask Filter: Height - UI accepts values outside of documented 0..1 range which can be confusing to users when values outside o... Read more
cancelling split with heightmap resolution < 33 deletes original tile be...
Cancelling split with heightmap resolution < 33 deletes original tile being split Steps1. use TerrainToolbox > Create New Terr... Read more
[Input System] Performing an action with a Mouse Click before cancelling...
How to reproduce:1. Open user's "Gamepad Hold Bug" project2. Open Assets/SampleScene3. Plug a Gamepad into the PC4. Enter Play Mode5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size